
GL_ARB_texture_compression (OpenGL 1.3).GL_EXT_texture_filter_anisotropic (Requires OpenGL 1.2).GL_ARB_texture_border_clamp (OpenGL 1.3).GL_ARB_texture_env_combine (OpenGL 1.3).GL_ARB_texture_env_crossbar (OpenGL 1.4).GL_EXT_texture_compression_s3tc (Requires OpenGL 1.2.1).GL_EXT_shadow_funcs (Requires OpenGL 1.3 / Core Feature of OpenGL 1.5).GL_EXT_stencil_wrap (Requires OpenGL 1.4).GL_ARB_vertex_program (Requires OpenGL 1.3).GL_EXT_texture_rectangle (Requires OpenGL 1.3).GL_ATI_separate_stencil (Requires OpenGL 1.2.1).GL_ARB_vertex_buffer_object (OpenGL 1.5).GL_EXT_texture_lod_bias (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4).GL_NV_texgen_reflection (Requires OpenGL 1.3).GL_ARB_fragment_program_shadow (OpenGL 1.3).GL_ARB_pixel_buffer_object (OpenGL 2.1).GL_EXT_framebuffer_object (Requires OpenGL 3.0).



GL_EXT_texture_shared_exponent (OpenGL 3.0).#OPENGL 3.3 INTEL HD GRAPHICS DOWNLOAD#.
